![]() Christianlov./Sim Boutique Clothing Rack.Poses & Props./NixNivis./Sad Animations Hack.Poses & Props./Julsfels./Posebox 2 (Riding Poses). ![]() Poses & Props./Decorgal./Custom Modeling Poses Hack.Poses & Props./Decorgal./Custom Props Hack. ![]() Merola64./Time Control Clock (ZW version).SimWardrobe./Maximum Strength Disinfectant.Inge./ijMotive Defender v2 (SC version).This menu will allow the player to spawn any of 52 distinct custom cheat objects: So, I've set out to create this mod which adds two new sub-menus to the "Adjust." menu on the active sim (teen and older only), while on ANY comm lot. Wouldn't it be cool to be able to just click the current sim, and spawn these things from a menu, with the ability to dismiss them when ready? One might still want to edit comm lots, but we wouldn't NEED to do so, only to add these cheat objects. Of course, you can use the "boolprop dormSpecificToolsDisabled false" cheat to allow buying the object, but then you'll also have to remember selling it again, and all that stress. Now suddenly, for whatever reason, you wish you had a SimBlender, a Teleporter Cat, a Batbox, or any other custom cheat object handy. ![]() You've sent your sim(s) to a comm lot - for example any of the EA lots - that you forgot to edit (or haven't found the time, or didn't wanna bother, or just plain couldn't). Most likely you will recognize the following:
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